You can run the Unity project in-browser here. You'll need the latest Unity Web Player and if you're running Chrome, you'll need to enable the 'Use NPAPI' flag because Google is a harsh beast. (Update: As of September 2015, NPAPI support is no longer available in Chrome unfortunately.)
The Game Assembly is an academy that teaches game production in Malmö, Sweden. In January I went in for a trial day, where I decided to recreate the room around me in Maya. I spent eight hours modelling and taking photos for textures. Here's a Mental Ray render of it!
I may or may not have become space-obsessed recently! Here's a render of the US Lab "Destiny" on the ISS. The majority of the modelling took 3 days, and I added little details like unique express racks and props during the rest of the month whenever I had free time.
(Maya, Mental Ray & Photoshop)
Ever wanted to import your images as Source materials? Here's how!
Official Valve Developer Community tutorial
Reflective materials tutorial
Note: When I say its width and height must be a power of two, I mean 2, 4, 8, 16, 32, 64, 128, 256, 512, 1024, or 2048. The width and height do not need to be the same.
Today I spent about five hours nailing down a section of Operation Metro from Battlefield 3 in the Source Engine. Here's what I ended up with.