Futuristic Station Corridor

Unreal Engine, 1 week

The old part of a sci-fi space station corridor The newer part of the corridor The centre of the corridor

This scene started life as an experiment to help me learn more about modular prop creation and texturing, as well as Unreal Engine itself. Textures were created in Photoshop without the aid of additional tools or plugins, besides baking maps within Maya.

Research module material breakdown Scene geometry breakdown